![]() Wind: Empowered champions gain 40% Attack Speed for 4 seconds at the start of combat and whenever they use their Ability.īonus Effect: Bonus Attack Speed stacks and lasts until the end of combat.ĭev Note: Ixtal changed heavily in our final week before PBE, and we were not able to show Wind. At the start of combat, they also gain 20 permanent max Health and grow in size.īonus Effect: Every 4 seconds, empowered champions gain 15 Ability Power and 15% Attack Damage.įire: Damage from an empowered champion's Ability sets enemies on fire, dealing 45% of Ability damage dealt as magic damage and Burning them for 1% of their max HP each second, over 3 seconds.īonus Effect: Fires deal 90% of Ability damage dealt and 2% Burn instead. Wood: Empowered champions gain 10% max Health. Ice: The first time each empowered champion is reduced below 30% Health, they are encased in protective ice, becoming Untargetable and healing for 30% of their max Health over 2 seconds.īonus Effect: Upon freezing, adjacent enemies take 30% of their max Health as magic damage.Įlectric: The first time an enemy takes damage from each empowered champion's Ability, they are Stunned for 2 seconds.īonus Effect: Empowered champions can Stun each enemy once every 6 seconds instead. Stone: At the start of combat, empowered champions become immune to crowd control effects and reduce incoming damage by 20% for 8 seconds.īonus Effect: Empowered champions heal 550 on takedown. As for hexes, we’ve got a few different elements: The element will be the same no matter how many hexes are active. Let’s meet the denizens of Ixtal and then acquaint ourselves with their elemental power:Īs you go deeper in Ixtal breakpoints, you’ll access more elemental hexes, but at the final trait breakpoint you’ll unlock a bonus effect for the hexes instead of a third hex! Elemental hexes will appear in the same position and host the same element for each player in the lobby. Ixtal units create different elemental hexes each game that empower units standing on them. ![]() Ixtal brings the rise of the elements into Horizonbound. Who knew citrus was highly combustible?! Ixtal: 2/3/4 The Reaver King isn’t just the King of the pirates (at least in this particular set), he’s a great add to any AD heavy comp in the late game, as the citrus his Dreadway distributes prior to exploding grants Attack Speed and cleanses allies. AD items will maximize Gangplank’s ability to kill frontline tanks, but AP items will make his cutlass a cut-less, so you're better off backlining him for quicker access to his AP scaling spell. ![]() Please note that if you separate Graves and TF you will break my heart.ĭepending on the needs of your comp, and the items on hand, position the Reaver King in the front or back row. Come late game, you can maroon one of the least seaworthy crewmates and add Xayah or Aphelios with a Bilgewater Emblem if you happen upon one-they work incredibly well with the Emblem. Adding a strong Juggernaut unit, or Bastion if you keep Illaoi on board, can help strengthen your sea legs as you scale into the mid game. These seabound privateers may look tough (especially that Graves fellow) but the vertical comp lacks frontline (although Graves do be fronting), so your first step is to add some beef to your crew. So, if you aren’t high rolling with the Urf Legend (or Poro), then you’ll probably just look to run Bilgewater 7 by swabbing the deck with all the freebooting buccaneers you can get your hands hooks on. Getting a group of nine pirates with conflicting interests, vendettas, or complicated romantic relationships to work together can be tough, but believe you me, it’s even tougher when you need two Bilgewater Emblems and level 9 to do it. As your crew expands, cannon shots will do more damage. After a brief delay, cannon shots will strike marked enemies, dealing physical damage that increases with damage dealt to the marked enemy from Bilgewater units. Bilgewater champions apply a mark to enemies with their attacks and abilities. Alright let’s set sail: first up, Bilgewater! Bilgewater: 3/5/7/9Ĭall upon the artillery with Bilgewater. The Convergence storm that Reforged Runeterra has hit a warm front-expect strong winds, high humidity, and a whole lotta pirates-arrrgh! In this article I’m going to cover most of the new gameplay content, how you can use each piece on day 1 (September 13th), and of course, make a few jokes along the way. Bilgewater, Ixtal, item reworks, and new Region Portals-grab your snorkeling gear and let’s dive in!
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